Archive for February, 2007
Dystopia V1 Released, Watch the Official Trailer
by Mat Collins on Feb.26, 2007, under Onovia
Team Dystopia released version 1 of Dystopia. Dystopia is a “Cyberpunk Modification for Half-Life 2″. Like Natural Selection, this mod requires teamwork. Without it, your team is sure to loose.
Alternatively, you can download the high quality or low quality videos.
Using HLSW With Natural Selection 3.2 Beta 2
by Mat Collins on Feb.24, 2007, under Onovia
Because the “Mod Directory” for Natural Selection 3.2 Beta versions has changed from ns to nsp, HLSW no longer detects it as Natural Selection. There’s a really simple fix for this.
In your HLSW cfg directory (Usually C:\Program Files\HLSW\cfg) there is a file called Games.cfg. You need to open that file in notepad and scroll down to line 972 and you will see:
['ns'] = { ['Name'] = ‘Natural Selection’;
['Acronym'] = ‘NS’; ['Icon'] = 1292;
['IconName'] = ‘IDI_GAMETYPE_HL_NS’;
};
Directly after that, add:
['nsp'] = { ['Name'] = ‘Natural Selection Beta’;
['Acronym'] = ‘NS’; ['Icon'] = 1292;
['IconName'] = ‘IDI_GAMETYPE_HL_NS’;
};
Once you save the file, and open HLSW, you will see that it now detects Natural Selection Beta servers as Natural Selection, and not HL-MOD.
Krank Killer Videos
by Mat Collins on Feb.16, 2007, under Onovia
Here’s some old videos I made some time ago. They were creaed for the Krank Killers. The Krank Killers was a local FSX Team. The old domain, KrankKillers.com was a happening place back in it’s day. The people behind Krank Killers moved on to go pro, raise families, and do whatever else they did!
Current Projects and a New Comunity!
by Mat Collins on Feb.15, 2007, under Onovia
For the past few days I’ve been experimenting with different ways of logging users on an HLDS. In the past I’ve developed AMXX plug ins to write and read to a database every time a user connected. While this worked great on servers with local databases, it proved to be problematic with most servers, which have remote databases.
My solution: Parse the server via php, getting only the information we need. This produces no lag. It would be less load than you typing status in the console. The project consists of two parts: an amxx plugin, and a php script. The script can be run via cron every x seconds, and the database will be updated live. There’s much more to do with this project. Here’s a screen shot of the output table.
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I’ve also been working on a Natural Selection log parser. It’s also written in php. It parses your game log files, looking for specific events. This WILL NOT provide player statistics. This script will be used for general statistics only. The statistics will be saved to a database, so that they can be displayed on your clan or community web page.

On a side note, a friend and myself have started building our new community. We decided on the name UFIGaming. It MIGHT have reason behind the name, but who knows.
Anyways, you can head on over to the website and register! http://ufigaming.net.
