Important Note: If you have never done a Trade Run before, you CANNOT access the guild Trade Runs. You must first go to Christopher in Freedom Harbor and complete the quest entitled: Teach me to Be a Merchant. Once you have completed that first Trade Run, that you are guided through by Market Dealer Isha, you are welcome to start on Guild Trade Runs within our personal base! I will not go over every detail of how to do a trade run in this guide. This is just the basics for guild runs!
What is a Guild Trade Run?
Guild trade runs are a buffed version of the Solo Trade Runs that you can do for the Merchants Union in Freedom Harbor. The biggest difference between a solo run, and a Guild Trade run, is the rewards. For starters, a guild trade run provides our guild with much needed funds that keep our base floating majestically in the sky! Secondly, you gain enhanced soul coin & EXP rewards. Finally, you gain guild Merits for doing Guild Trade Runs! These facts alone make them more viable then your average FH Solo Trade Run. However, note that when starting a Guild Trade Run, it will prevent you form doing solo ones for that day (not that it really matters since the rewards are better for the base ones).
How Do I start a Guild Trade Run?
Starting a Guild Trade Run is the same process in starting a normal trade run. First, you enter our Guild Base and locate our Trading Post. If you move next to the Supplies Manager (just over the first bridge), you can open your map and double click on the NPC "Trading Post Manager" to be autopathed right to him. A few things that make trade runs easier and more profitable are: a fast ground mount, uncovered maps (so you can easily find your trackpoints), mercury reputation enough to have learned the skill that allows more trade runs in one day, and lastly, some good music or good company!
Starting a Trade Run for the Guild is just a Few Short Steps:
- Talk to the Trading Post Manager *make note of any 'blue' help texts within the quest dialogs*
- Take the Quest Entitled: Start Guild Trade Run
- On the next prompt click I am ready.
- Talk to the Trading Post Manager again.
- Take the quest entitled: Guild Trade Run(first time)
- On the next prompt select receive.
!IMPORTANT! you are now on trade run status. From here until you finish or cancel it, if you die by players, monsters, or you accidentally get stuck within game terrain, your run will be ruined. You also, may not make use of ANY Blue Trackstone or Teleportation NPC until your run has been completed or cancelled.